Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Springald Ship

Hulk

Ship equipped with broadside ballistae. + Strong against Arrow Ships - Lower maneuverability

Produced at

Available for 6 civilizations

This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.

Costs
110
200
30
0:30
3
450650 Hitpoints
3550 55 Ranged Attack
0 Melee Armor
35 Ranged Armor
Damage8.48DPS 14.81 16.3
Move Speed1.375T/S
Attack Speed4.125 3.375S
Range6 7TILES
Line of Sight10TILES

Technology Upgrades

Armored Hull

Age III

Naval Technology 1/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
150
350
0:30

Shipwrights

Age IV

Naval Technology 2/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
300
550
0:50

Springald Crews

Age III

Naval Technology

Springald Ships gain +1 range and attack 20% faster.

Costs
150
350
0:35

Swivel Cannon

Age IV

Naval Technology

Springald Ships gain an additional Cannon which fires in 360 degrees.

Costs
150
350
0:45

Teak Masts

Age II

Naval Technology

Increase the health of military ships by +10%.

Costs
75
125
0:20

Fire Stations

Age II

Naval Technology

Military Ships regenerate +1 health every 2 seconds when out of combat.

Costs
100
250
0:30

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