Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Siege

Springald

Anti-unit siege weapon. Fires bolts that pierce multiple units. + Does not require setup to fire + Bonus damage vs. melee infantry - Trivial damage vs. buildings

Produced at

Available for all civilizations

This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.

Patch History

Patch 13.1.4420

Range reduced from 8 to 7.5 tiles.

Ranged resistance reduced from 60% to 55%.

Season 10 Update

Bonus damage vs melee infantry increased from 10 to 12.

Base damage decreased from 16 to 14.

Costs
150
100
0:20
2
85102 Hitpoints
14 65 Ranged Attack
3 Melee Armor
0 Ranged Armor
Damage4.48DPS 20.8
Move Speed0.875 1.006T/S
Attack Speed3.125S
Range7.5TILES
Line of Sight12.444TILES

Technology Upgrades

Banded Arms

Age IV

Springald Technology

Increase the range of Springalds by +1 tiles.

Costs
100
225
0:45
Unique

Roller Shutter Triggers (Improved)

Age IV

Springald Technology

Increases Springald attack speed by +35% and grants +10% Ranged Resistance. If Roller Shutter Triggers has already been researched, increase by 10% instead.

Costs
150
350
500
1:00
Unique

Roller Shutter Triggers

Age IV

Springald Technology

Increases Springald attack speed by +25% and grants +10% Ranged Resistance.

Costs
150
350
1:00

Greased Axles

Age III

Siege Technology

Increase the movement speed of siege engines by +15%.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Siege Works

Age IV

Siege Technology

New carpentry techniques increase the health of siege units by +20%.

Costs
300
600
1:30

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