Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Civilization

English

Exceptional early infantry provide the English with a powerful punch backed up by reliable Food production from the fields.

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Civilization Bonuses

  • Town Centers, Outposts, Towers, and Keeps increase attack speed of nearby units by +20% when enemies are in range.
  • Farms are -50% cheaper to construct — Farms near mills gather +15%/20%/25%/30% faster by Age.
  • Vanguard Man-at-Arms in the Dark Age (I).
  • Produce Man-at-Arms +50% faster than other civilizations.
  • Villagers wield short bows when attacking enemy units.
  • Keeps can produce all military units.
  • Ships are -10% cheaper to produce.

Network of Castles

Protect the frontier with Town Centers, Outposts, Stone Wall Towers, and Keeps that increase attack speed of nearby units by +20% when enemies are in range. Research the Network of Citadels technology from Keeps to further increase attack speed by +30%.

Keep Production

Keeps have the unique ability to produce all military units.

Call to Arms

Vanguard Man-at-Arms available in the Dark Age (I) — English Man-at-Arms produce +50% faster.

Defensive Byrig

Capital Town Center fires an extra arrow and Villagers wield short bows when attacking enemy units.

Island of Agriculture

Farms are -50% cheaper to construct. Research the Enclosures technology in the Imperial Age (IV) to allow Villagers to generate +1 Gold every 6 seconds when working Farms.

Shipwrights

Naval conditioning increases Dock efficiency, reducing ship construction costs by -10%.

Influence

Farm harvest rates increase within the influence of a Mill by +15%/20%/25%/30% after each age up.

Unique Units

Longbowman: Archer with +2 range and +1 damage that comes with the Defensive Paling ability to stun and damage enemy cavalry.

Learn about English

Suggest
How to Defeat the English!
20:36 Video
English ABBEY of KINGs Build Order
6:22 Video
English Dark Age Rush Build Order
11:43 Video

Workers

Villager

Age I

Worker

50100 Hitpoints
5 Ranged Attack
10 Torch Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125 1.294T/S
Atck Spd3.375S
Damage1.48DPS
Costs
50
0:20

Trader

Age I

Worker

90 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1T/S
Costs
60
60
0:30

Monk

Age III

Religious

90130 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Costs
150
0:30

Infantry

Man-at-Arms

Age I

Heavy Melee Infantry

100207 Hitpoints
820 Melee Attack
10 Torch Attack
210 Melee Armor
311 Ranged Armor
Move Spd1.125T/S
Atck Spd1.375S
Damage5.82DPS 14.55
Costs
100
20
0:15

Longbowman

Age II

Light Ranged Infantry

7095 Hitpoints
614 9 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Atck Spd1.625S
Damage3.69DPS 8.62 5.54
Costs
40
50
0:15

Spearman

Age II

Light Melee Infantry

90149 Hitpoints
816 28 Melee Attack
10 Torch Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.25T/S
Atck Spd1.875S
Damage4.27DPS 8.53 14.93
Costs
60
20
0:15

Crossbowman

Age III

Light Ranged Infantry

8095 Hitpoints
1120 12 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Atck Spd2.125S
Damage5.18DPS 9.41 5.65
Costs
80
40
0:23

Wynguard Ranger

Age IV

Light Ranged Infantry

125 Hitpoints
1218 12 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Atck Spd1.625S
Damage7.38DPS 11.08 7.38
Costs
40
50
0:15
Unique to English

Handcannoneer

Age IV

Ranged Gunpowder Infantry

130 Hitpoints
0 Siege Attack
3848 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Atck Spd2.125S
Damage17.88DPS 22.59
Costs
120
120
0:35

Wynguard Footman

Age IV

Heavy Melee Infantry

280322 Hitpoints
2026 5 Melee Attack
10 Torch Attack
36 Melee Armor
69 Ranged Armor
Move Spd1.125T/S
Atck Spd1.625S
Damage12.31DPS 16 3.08
Costs
60
40
0:35
Unique to English

Cavalry

Scout

Age I

Light Melee Cavalry

110138 Hitpoints
14 10 Melee Attack
0 2 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.625T/S
Atck Spd2S
Costs
65
0:23

Horseman

Age II

Light Melee Cavalry

125225 Hitpoints
916 13 Melee Attack
10 Torch Attack
03 Melee Armor
28 Ranged Armor
Move Spd1.875T/S
Atck Spd1.75S
Damage5.14DPS 9.14 7.43
Costs
100
20
0:23

King

Age II

Heavy Melee Cavalry

220494 Hitpoints
1628 Melee Attack
10 Torch Attack
27 Melee Armor
27 Ranged Armor
Move Spd1.688T/S
Atck Spd2.375S
Damage6.74DPS 11.79
Costs
100
100
0:50
Unique to English

Knight

Age III

Heavy Melee Cavalry

230338 Hitpoints
2432 Melee Attack
10 Torch Attack
48 Melee Armor
48 Ranged Armor
Move Spd1.625T/S
Atck Spd1.5S
Damage16DPS 21.33
Costs
140
100
0:35

Siege

Battering Ram

Age II

Siege

370444 Hitpoints
200 300 Siege Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.75 0.862T/S
Atck Spd5.125 4.25S
Damage39.02DPS 47.06 70.59
Costs
200
0:35

Siege Tower

Age II

Siege

480576 Hitpoints
0 Melee Armor
0 Ranged Armor
Move Spd0.813 0.935T/S
Costs
125
0:30

Springald

Age III

Siege

85102 Hitpoints
14 65 Ranged Attack
3 Melee Armor
0 Ranged Armor
Move Spd0.875 1.006T/S
Atck Spd3.125 2.875S
Damage4.48DPS 4.87 22.61
Costs
150
100
0:20
2

Mangonel

Age III

Siege

130156 Hitpoints
40* 120 Siege Attack
2 16 Torch Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.75 0.862T/S
Atck Spd6.875 6.75S
Damage1.45DPS 1.48 4.44
Costs
400
200
0:40
3

Counterweight Trebuchet

Age III

Siege

140168 Hitpoints
4048 350 Siege Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.625 0.719T/S
Atck Spd11.375S
Damage3.52DPS 4.22 30.77
Costs
400
150
0:30
2

Bombard

Age IV

Siege, Gunpowder

210252 Hitpoints
5569 410 Siege Attack
0 Ranged Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.75 0.862T/S
Atck Spd5.375S
Costs
350
500
0:45
3

Ribauldequin

Age IV

Siege, Gunpowder

215258 Hitpoints
0* Siege Attack
504*636 Ranged Attack
10 Melee Armor
0 Ranged Armor
Move Spd0.875 1.006T/S
Atck Spd5.25S
Damage8DPS 10.1
Costs
350
500
0:45
3

Ships

Fishing Boat

Age II

Worker, Ship

100 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1.5 1.65T/S
Costs
68
0:30

Trade Ship

Age II

Worker, Ship

225 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1.5T/S
Costs
90
90
0:30
2

Galley

Age II

Archer Ship

300432 Hitpoints
30*90 90 Ranged Attack
0 Melee Armor
13 Ranged Armor
Move Spd1.75T/S
Atck Spd1.5S
Damage4DPS 12 12
Costs
72
135
0:25
3

Transport Ship

Age II

Ship

400 Hitpoints
0 Melee Armor
0 Ranged Armor
Move Spd1.625T/S
Costs
90
0:20

Hulk

Age II

Springald Ship

450648 Hitpoints
3550 55 Ranged Attack
0 Melee Armor
35 Ranged Armor
Move Spd1.375T/S
Atck Spd4.125 3.375S
Damage8.48DPS 14.81 16.3
Costs
99
180
27
0:30
3

Demolition Ship

Age III

Incendiary Ship

145209 Hitpoints
95 300 Siege Attack
0 Fire Attack
0 Melee Armor
02 Ranged Armor
Move Spd2T/S
Atck Spd0.125S
Damage760DPS 2400
Costs
72
72
0:15
2

Carrack

Age IV

Warship

7001008 Hitpoints
135*168 210 Siege Attack
0* Ranged Attack
0 Melee Armor
57 Ranged Armor
Move Spd1.25T/S
Atck Spd5.625S
Costs
180
180
180
0:45
5

Misc

Wynguard Army

Age IV

Mixed Force Army

NaN Hitpoints
0 Melee Armor
0 Ranged Armor
Costs
100
100
200
0:55
6

Wynguard Footmen

Age IV

Mixed Force Army

NaN Hitpoints
0 Melee Armor
0 Ranged Armor
Costs
300
400
0:45
6
Unique to English

Wynguard Raiders

Age IV

Mixed Force Army

NaN Hitpoints
0 Melee Armor
0 Ranged Armor
Costs
650
200
0:25
6
Unique to English

Wynguard Rangers

Age IV

Mixed Force Army

NaN Hitpoints
0 Melee Armor
0 Ranged Armor
Costs
450
300
0:45
6
Unique to English

Landmarks

Capital Town Center

Age I

Economy & Population Building, Landmark

70009100 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs

Abbey of Kings

Age I

Age II - Religious Landmark

50006500 Hitpoints
5053 Ranged Armor
0 Fire Armor
Costs
400
200
3:10

Council Hall

Age I

Age II - Military Landmark

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
400
200
3:10
Unique to English

The White Tower

Age II

Age III - Defensive Landmark

50006500 Hitpoints
36*42 30 Ranged Attack
50 Ranged Armor
6 Fire Armor
Atck Spd0.5S
Damage24DPS 28 20
Costs
1200
600
3:40

King's Palace

Age II

Age III - Landmark

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
1200
600
3:40
Unique to English

Wynguard Palace

Age III

Age IV - Military Landmark

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
2400
1200
4:10

Berkshire Palace

Age III

Age IV - Defensive Landmark

65008450 Hitpoints
84*102 60 Ranged Attack
50 Ranged Armor
6 Fire Armor
Atck Spd0.5S
Damage28DPS 34 20
Costs
2400
1200
4:10

Economy

Farm

Age I

Food Source, Building

300390 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
37
0:06

House

Age I

Population Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:15

Lumber Camp

Age I

Economy Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:20

Mining Camp

Age I

Economy Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:20

Mill

Age I

Economy Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:20

Market

Age II

Economy Building, Trade Site

10001300 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
100
0:20

Town Center

Age II

Economy & Population Building

25003250 Hitpoints
0 Ranged Attack
50 Ranged Armor
0 Fire Armor
Costs
400
350
2:30

Military

Barracks

Age I

Military Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Dock

Age I

Military & Economy Building, Trade Site

17502275 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Archery Range

Age II

Military Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Stable

Age II

Military Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Siege Workshop

Age III

Military Building

21002730 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
250
0:45

Defensive

Outpost

Age I

Defensive Building

7502275 Hitpoints
0 Ranged Attack
50 Ranged Armor
05 Fire Armor
Costs
100
1:00

Palisade Gate

Age I

Defensive Building

12501625 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
25
0:10

Palisade Wall

Age I

Defensive Building

12501625 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
7
0:08

Stone Wall

Age II

Defensive Building

30003900 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
25
0:16

Stone Wall Gate

Age II

Defensive Building

30003900 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:30

Stone Wall Tower

Age II

Defensive Building

30003900 Hitpoints
6072 50 Ranged Attack
50 Ranged Armor
0 Fire Armor
Atck Spd3.875S
Damage15.48DPS 18.58 12.9
Costs
250
1:30

Keep

Age III

Defensive Building

50006500 Hitpoints
36*42 30 Ranged Attack
50 Ranged Armor
6 Fire Armor
Atck Spd0.5S
Damage24DPS 28 20
Costs
900
3:00

Religious

Monastery

Age III

Religious Building

21002730 Hitpoints
5053 Ranged Armor
0 Fire Armor
Costs
200
0:25

Technology

Blacksmith

Age II

Technology Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:25

University

Age IV

Technology Building

21002730 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
450
1:00

Wonders

Cathedral of St. Thomas

Age IV

Wonder

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
5k
5k
5k
5k
10:00

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