Civilization

Rus

The Rus derive great benefit from the countryside. They are able to gather resources more readily from hunting and forestry and can field strong combat units. Enemies face strong early game fortifications and a diverse economy that cannot easily be disrupted.

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Civilization Bonuses

  • Construct Fortified Palisade Walls with +100% health.
  • Construct Wooden Fortresses — improved Outposts with +100% health and +3 garrison slots.
  • Construct Hunting Cabins — improved Mills that produce Scouts and generate Gold from nearby forests.
  • Gathering from animals earns a bounty of Gold — increased bounty provides economic bonuses to Villagers and Hunting Cabins.
  • Early Knight available in the Feudal Age (II).
  • Lodya ship can convert into any type of ship for a cost.
  • Fishing Ships don't have to return to a dock to drop off Food.

Woodland Federation

Fortify the countryside with Wooden Fortresses that replace Outposts — comes with +100% health and +3 garrison slots. Construct the Fortified Palisade Wall — comes with +100% health and faster build time.

Hunter Princes

Live off the land with Scouts trained from Hunting Cabins. Hunting Cabins provide the benefits of a standard Mill but with the ability to see into Stealth Forests and generate Gold based on the number of nearby trees.

Druzhina Retinue

Field the Early Knight in the Feudal Age (II).

Lodya Reconstitution

Lodya ship can convert into any type of ship for a cost. Lodya Fishing Ships process Food directly on the vessel — forgoing the need to return to Docks to drop off Food.

Bounty Rewards

Gathering from animals earns a bounty of Gold and reaching certain thresholds of total bounty provides economic bonuses to Villagers and Hunting Cabins. 100 Bounty • +5% Food gather rate • Hunting Cabins generate 10% more Gold 250 Bounty • +10% Food gather rate • Hunting Cabins generate 25% more Gold 750 Bounty • +15% Food gather rate • Hunting Cabins generate 40% more Gold

Influence

Oversee clear-cutting initiatives — Villagers drop off +20% more Wood when Lumber Camps and Town Centers are within a Wooden Fortress's influence.

Unique Units

Warrior Monk: Religious light cavalry unit that inspires nearby units when in combat, providing +1 armor and +2 damage. Horse Archer: Light ranged cavalry with high mobility and damage. Streltsy: Handcannoneer which gets stronger when stationary and has a high damage melee attack. Lodya ships: Can be converted into any type of ship.

Learn about Rus

Suggest
Rus Kremlin 2 TC
15:20 Video

Workers

Villager

Age I

Worker

50100 Hitpoints
6 Melee Attack
10 Torch Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125 1.294T/S
Atck Spd3.875S
Damage1.55DPS
Costs
50
0:20

Trader

Age I

Worker

90 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1T/S
Costs
60
60
0:30

Infantry

Spearman

Age I

Light Melee Infantry

80149 Hitpoints
716 28 Melee Attack
10 Torch Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.25T/S
Atck Spd1.875S
Costs
60
20
0:15

Archer

Age II

Light Ranged Infantry

7095 Hitpoints
513 8 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.25T/S
Atck Spd1.625S
Damage3.08DPS 8 4.92
Costs
30
50
0:15

Militia

Age II

Light Melee Infantry

85178 Hitpoints
622 4 Melee Attack
1020 Torch Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.5T/S
Atck Spd1.625S
Costs
20
Unique to Rus

Crossbowman

Age III

Light Ranged Infantry

8095 Hitpoints
1120 12 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Atck Spd2.125S
Damage5.18DPS 9.41 5.65
Costs
80
40
0:23

Man-at-Arms

Age III

Heavy Melee Infantry

155207 Hitpoints
1220 Melee Attack
10 Torch Attack
48 Melee Armor
49 Ranged Armor
Move Spd1.125T/S
Atck Spd1.375S
Costs
100
20
0:23

Streltsy

Age IV

Ranged Gunpowder Infantry

130 Hitpoints
0 Siege Attack
3848 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.125T/S
Atck Spd2.125S
Damage17.88DPS 22.59
Costs
90
90
0:35

Cavalry

Scout

Age I

Light Melee Cavalry

110169 Hitpoints
14 10 Melee Attack
0 2 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.625T/S
Atck Spd2S
Costs
65
0:23

Horseman

Age II

Light Melee Cavalry

125256 Hitpoints
916 13 Melee Attack
10 Torch Attack
03 Melee Armor
28 Ranged Armor
Move Spd1.875T/S
Atck Spd1.75S
Costs
100
20
0:23

Knight

Age II

Heavy Melee Cavalry

190369 Hitpoints
1936 Melee Attack
10 Torch Attack
38 Melee Armor
38 Ranged Armor
Move Spd1.625T/S
Atck Spd1.5S
Costs
140
100
0:35

Horse Archer

Age III

Light Ranged Cavalry

85156 Hitpoints
1220 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.625T/S
Atck Spd2.125S
Damage5.65DPS 9.41
Costs
80
40
0:23

Warrior Monk

Age III

Religious Cavalry

190444 Hitpoints
11 Melee Attack
10 Torch Attack
03 Melee Armor
03 Ranged Armor
Move Spd1.625T/S
Atck Spd1.75S
Costs
40
200
0:35
Unique to Rus

Siege

Battering Ram

Age II

Siege

370444 Hitpoints
200250 300 Siege Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.75 0.862T/S
Atck Spd5.125 4.25S
Damage39.02DPS 58.82 70.59
Costs
200
0:35

Siege Tower

Age II

Siege

480576 Hitpoints
0 Melee Armor
0 Ranged Armor
Move Spd0.813 0.935T/S
Costs
125
0:30

Springald

Age III

Siege

85102 Hitpoints
16 65 Ranged Attack
3 Melee Armor
0 Ranged Armor
Move Spd0.875 1.006T/S
Atck Spd3.125 2.875S
Damage5.12DPS 5.57 22.61
Costs
150
100
0:20
2

Mangonel

Age III

Siege

130156 Hitpoints
40* 120 Siege Attack
2 16 Torch Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.75 0.862T/S
Atck Spd6.875 6.75S
Damage1.45DPS 1.48 4.44
Costs
400
200
0:40
3

Counterweight Trebuchet

Age III

Siege

140168 Hitpoints
4048 350 Siege Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.625 0.719T/S
Atck Spd11.375S
Damage3.52DPS 4.22 30.77
Costs
400
150
0:30
2

Bombard

Age IV

Siege, Gunpowder

210252 Hitpoints
55 410 Siege Attack
0 Ranged Attack
0 Melee Armor
0 Ranged Armor
Move Spd0.75 0.862T/S
Atck Spd5.375S
Costs
350
500
0:45
3

Ships

Lodya Fishing Boat

Age II

Worker, Ship

200 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1.5 1.65T/S
Costs
150
0:46
2
Unique to Rus

Lodya Trade Ship

Age II

Worker, Ship

225 Hitpoints
03 Melee Armor
03 Ranged Armor
Move Spd1.5T/S
Costs
100
100
0:30
2
Unique to Rus

Lodya Transport Ship

Age II

Ship

400 Hitpoints
0 Melee Armor
0 Ranged Armor
Move Spd1.5T/S
Costs
100
0:20
2
Unique to Rus

Lodya Attack Ship

Age II

Springald Ship

450648 Hitpoints
3550 55 Ranged Attack
0 Melee Armor
35 Ranged Armor
Move Spd1.375T/S
Atck Spd4.125 3.375S
Damage8.48DPS 14.81 16.3
Costs
110
200
30
0:30
3
Unique to Rus

Lodya Demolition Ship

Age III

Incendiary Ship

145209 Hitpoints
95 300 Siege Attack
0 Fire Attack
0 Melee Armor
02 Ranged Armor
Move Spd2T/S
Atck Spd0.125S
Damage760DPS 2400
Costs
80
80
0:15
2
Unique to Rus

Lodya Galley

Age III

Archer Ship

300432 Hitpoints
30*90 90 Ranged Attack
0 Melee Armor
13 Ranged Armor
Move Spd1.75T/S
Atck Spd1.5S
Damage4DPS 12 12
Costs
80
150
0:25
3
Unique to Rus

Landmarks

Capital Town Center

Age I

Economy & Population Building, Landmark

70009100 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs

Kremlin

Age I

Age II - Defensive Landmark

50006500 Hitpoints
1012 10 Ranged Attack
50 Ranged Armor
0 Fire Armor
Atck Spd1.125S
Damage8.89DPS 10.67 8.89
Costs
400
200
3:10
Unique to Rus

The Golden Gate

Age I

Age II - Landmark

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
400
200
3:10
Unique to Rus

Abbey of the Trinity

Age II

Age III - Religious Landmark

50006500 Hitpoints
5053 Ranged Armor
0 Fire Armor
Costs
1200
600
3:40
Unique to Rus

High Trade House

Age II

Age II - Economic Landmark

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
1200
600
3:40
Unique to Rus

High Armory

Age III

Age IV - Technology Landmark

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
2400
1200
4:10
Unique to Rus

Spasskaya Tower

Age III

Age IV - Defensive Landmark

1000013000 Hitpoints
7084 70 Ranged Attack
50 Ranged Armor
6 Fire Armor
Atck Spd5.875S
Damage11.91DPS 14.3 11.91
Costs
2400
1200
4:10
Unique to Rus

Economy

Farm

Age I

Food Source, Building

300390 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
75
0:06

Lumber Camp

Age I

Economy Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:20

House

Age I

Population Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:15

Mining Camp

Age I

Economy Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:20

Hunting Cabin

Age I

Economy Building

750975 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
100
0:35
Unique to Rus

Market

Age II

Economy Building, Trade Site

10001300 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
100
0:20

Town Center

Age II

Economy & Population Building

25003250 Hitpoints
0 Ranged Attack
50 Ranged Armor
0 Fire Armor
Costs
400
350
2:30

Military

Barracks

Age I

Military Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Dock

Age I

Military & Economy Building, Trade Site

17502275 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Archery Range

Age II

Military Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Stable

Age II

Military Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:30

Siege Workshop

Age III

Military Building

21002730 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
250
0:45

Defensive

Wooden Fortress

Age I

Defensive Building

17502275 Hitpoints
02 Ranged Attack
50 Ranged Armor
0 Fire Armor
Costs
175
1:00
Unique to Rus

Fortified Palisade Gate

Age I

Defensive Building

25003250 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
25
0:10
Unique to Rus

Fortified Palisade Wall

Age I

Defensive Building

25003250 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
7
0:08
Unique to Rus

Keep

Age III

Defensive Building

50006500 Hitpoints
36*42 30 Ranged Attack
50 Ranged Armor
6 Fire Armor
Atck Spd0.5S
Damage24DPS 28 20
Costs
900
3:00

Stone Wall

Age IV

Defensive Building

30003900 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
25
0:16

Stone Wall Gate

Age IV

Defensive Building

30003900 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
50
0:30

Stone Wall Tower

Age IV

Defensive Building

30003900 Hitpoints
6072 50 Ranged Attack
50 Ranged Armor
0 Fire Armor
Atck Spd3.875S
Damage15.48DPS 18.58 12.9
Costs
300
1:30

Religious

Monastery

Age III

Religious Building

21002730 Hitpoints
5053 Ranged Armor
0 Fire Armor
Costs
200
0:25

Technology

Blacksmith

Age II

Technology Building

15001950 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
150
0:25

University

Age IV

Technology Building

21002730 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
450
1:00

Wonders

Cathedral of the Tsar

Age IV

Wonder

50006500 Hitpoints
50 Ranged Armor
0 Fire Armor
Costs
5k
5k
5k
5k
10:00
Unique to Rus

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