Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Siege

Counterweight Trebuchet

Powerful siege engine effective at destroying buildings and walls over a great distance. + Bonus damage vs buildings - Must be set up to fire - Inaccurate against units

Produced at

Available for 17 civilizations

This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.

Costs
400
150
0:30
2
140168 Hitpoints
40 350 Siege Attack
0 Melee Armor
0 Ranged Armor
Damage3.52DPS 30.77
Move Speed0.625 0.719T/S
Attack Speed11.375S
Min Range2.75TILES
Range16TILES
Line of Sight17.778TILES

Technology Upgrades

Siege Crew Training

Age IV

Mangonel, Trebuchet, and Bombard Technology

Setup and teardown speed of Mangonels, Trebuchets, and Bombards is instant.

Costs
100
225
0:45
Unique

Shattering Projectiles

Age IV

Trebuchet Technology

Trebuchet projectiles shatter on impact, increasing their area of effect.

Costs
300
700
1:30
Unique

Greek Fire Projectiles

Age IV

Siege Technology

Counterweight Trebuchets deal +30% increased damage and engulf their target with Greek Fire, dealing area damage. Greek Fire does not stack with other patches.

Costs
100
250
1:00
Unique

Geometry

Age IV

Trebuchet Technology

Increase damage of Trebuchets by +20%.

Costs
100
225
0:45

Greased Axles

Age III

Siege Technology

Increase the movement speed of siege engines by +15%.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Siege Works

Age IV

Siege Technology

New carpentry techniques increase the health of siege units by +20%.

Costs
300
600
1:30

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