This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.
Religious Technology
Increase all Shamans' health by +60. If Piety has already been researched, increase it by +20 instead.
Healing Technology
Increase the healing rate of religious units by +90%. If Herbal Medicine has already been researched, increase it by +30% instead.
Religious Technology
Prelates increase their move speed by 10% and can inspire military units, improving their armor by +1, and damage by +15%.
Healing Technology
Increase the healing rate of religious units by +60%.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
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