The Byzantines construct sprawling networks of life-giving Aqueducts and Cisterns. Leverage powerful unique abilities and hire Mercenaries with exquisite Olive Oil. Peasants work tirelessly to manufacture Olive Oil for the empire.
Collect a unique resource that is used to hire Mercenary units. Villagers gather Olive Oil equal to 50% of Food gathered from Berry Bushes, 20% from Olive Groves, and 10% from Shore Fish. Fishing Boats generate Olive Oil equal to 20% of Food from Fish and Traders provide 20% Olive Oil based on the amount being traded.
Purchase contracts or establish control of Trade Posts to recruit unique units from other civilizations with Olive Oil at the Mercenary House.
Cisterns provide nearby Villagers with boosted gather rates and an influence that enhances nearby buildings, improving unit production speed, research speed, or building defense. Construct an Aqueduct network and connect them to Cisterns to increase its bonus output.
Gather Stone from every building constructed. Building size determines the amount of Stone collected.
Cheirosiphons along with upgraded Dromons and Trebuchets fling Greek Fire with their attacks, engulfing the area in flames for damage over time.
Outposts and Keeps can be upgraded with Mangonel Emplacements. Stone Wall Towers come equipped with Mangonel Emplacements instead of Springalds.
Limitanei: Spearman replacement. Light melee infantry with the Shield Wall ability to increase ranged armor at the cost of move speed. Varangian Guard: Man-at-Arms replacement. Use the Berserking ability to increase damage at the cost of armor. Can construct Transport Ships and increase armor of transports when garrisoned. Cataphract: Knight replacement. Heavy cavalry with Trample, a powerful targeted ability that runs through and damages enemies in its path. Cheirosiphon: A ram equipped with a short ranged Greek Fire attack. Dromon: Springald Ship replacement. Equipped with Greek Fire.
Overview of all of the units, buildings, techs, and abilities for the Byzantines.
Worker
Light Melee Infantry
Light Ranged Infantry
Light Ranged Infantry
Heavy Melee Infantry
Ranged Gunpowder Infantry
Light Melee Cavalry
Light Melee Cavalry
Heavy Melee Cavalry
Siege
Siege
Siege
Siege
Siege, Gunpowder
Worker, Ship
Worker, Ship
Archer Ship
Springald Ship
Incendiary Ship
Warship
Light Ranged Infantry
Light Melee Infantry
Light Ranged Infantry
Light Ranged Infantry
Light Ranged Cavalry
Light Ranged Infantry
Light Ranged Cavalry
Light Melee Cavalry
Heavy Melee Infantry
Light Melee Infantry
Light Ranged and Melee Camel
Heavy Melee Cavalry
Light Ranged Cavalry, Camel
Heavy Melee Cavalry
Light Melee Cavalry, Camel
Ranged Gunpowder Infantry
Ranged Gunpowder Infantry
Siege, Gunpowder
Heavy Melee Cavalry, Elephant
Siege, Gunpowder
Siege
Ranged Cavalry, Elephant
Economy & Population Building, Landmark
Age II - Economic & Religious Landmark
Age II - Military Landmark
Age III - Influence Landmark
Age III - Military Landmark
Age IV - Military Landmark
Age IV - Military Landmark
Food Source, Building
Influence Building
Economy & Population Building
Military & Economy Building, Trade Site
Military Building
Defensive Building
Defensive Building
Defensive Building
Defensive Building
Wonder
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