Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Siege, Gunpowder, Khaganate Unit

Khaganate Nest of Bees

Mongols
Innovative field weapon capable of firing a barrage of rockets to damage defensive positions and clumped enemy troops. + Good area of effect damage against most targets - Slowest movement speed - Weak if surrounded Randomly spawns from the Khaganate Palace.

Abilities and influences

Defense Arrow

Fires a Signal Arrow that increases the armor of nearby units (including the Khan) by +2 for 5 seconds. When in 8.75 tiles range of

Khan. 1 min 30 secs cooldown

Maneuver Arrow

Fire a Signal Arrow that increases the movement speed of nearby units (including the Khan) by +33% for 5 seconds. Does not affect Villagers. When in 8.75 tiles range of

Khan. 1 min 30 secs cooldown

Produced at

Patch History

Season Seven Update

Now receive the Additional Barrels upgrade.

Season Four Update

Khaganate Palace can now randomly spawn a Chinese Nest of Bees

Costs
0:55
3
120170 Hitpoints
42*56 28 Siege Attack
0 Melee Armor
0 Ranged Armor
Damage0.92DPS 1.23 0.62
Move Speed0.813 1.075T/S
Attack Speed6.5S
Min Range3TILES
Range7.5TILES
Line of Sight12.4TILES 16 MAX

Technology Upgrades

Chemistry

Age IV

Gunpowder Technology

Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

Costs
200
650
1:00

Greased Axles

Age III

Siege Technology

Increase the movement speed of siege engines by +15%.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Siege Works

Age IV

Siege Technology

New carpentry techniques increase the health of siege units by +20%.

Costs
300
600
1:30

Greased Axles (Improved)

Age III

Siege Technology

Increase the movement speed of siege engines by +20%. If Greased Axles has already been researched, increase it by +5% instead.

Costs
150
350
500
1:00
Unique to Mongols

Military Academy (Improved)

Age III

Production Technology

Increase the production speed of military and transport units at buildings by 53%. Does not affect religious or other support units. If Military Academy has already been researched, increase production speed by 20% instead.

Costs
100
250
350
1:00
Unique to Mongols

Siege Works (Improved)

Age IV

Siege Technology

New carpentry techniques increase the health of siege engines by +30%. If Siege Works has already been researched, increase their health by +10% instead.

Costs
300
600
900
1:30
Unique to Mongols

Yam Network

Age III

Movement Technology

Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines.

Costs
100
250
1:00
Unique to Mongols

Yam Network (Improved)

Age IV

Movement Technology

Yam speed aura applies to all units instead of just Traders and cavalry units. Does not apply to siege engines. Improved Yam Network allows Traders to regenerate 1 health every 2 seconds while in Yam's aura.

Costs
100
250
350
1:00
Unique to Mongols

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