Light Ranged Infantry

Arbalétrier

Jeanne d'Arc
High damage ranged unit with a defensive pavise shield. Best used when supported by others. + Anti-armor specialist + Comes with melee armor - Low health - Countered by Horsemen

Jeanne d'Arc is part of the Sultans Ascend expansion

Get it on Steam Xbox MS Store

Produced at

Costs
80
40
0:23
8095 Hitpoints
1120 12 Ranged Attack
110 Melee Armor
03 Ranged Armor
Damage5.18DPS 11.43 6.86
Move Speed1.125T/S
Attack Speed2.125 1.75S
Range5TILES
Line of Sight8.889TILES

Technology Upgrades

Gambesons

Age III

Arbalétrier Technology

Increase Arbalétrier melee armor by +5.

Costs
100
250
0:45

Crossbow Stirrups

Age III

Arbalétrier Technology

Increase the attack speed of Arbalétriers by +25%.

Costs
300
700
1:30

Steeled Arrow

Age II

Ranged Damage Technology 1/3

Increase the ranged damage of all arrows and bolts by +1.

Costs
50
125
1:00

Platecutter Point

Age IV

Ranged Damage Technology 3/3

Increase the ranged damage of all arrows and bolts by +1.

Costs
150
350
1:00

Incendiary Arrows

Age IV

Ranged Technology

Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

Costs
500
1000
1:30

Balanced Projectiles

Age III

Ranged Damage Technology 2/3

Increase the ranged damage of all arrows and bolts by +1.

Costs
100
250
1:00

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
150
350
1:00

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
50
125
1:00

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
100
250
1:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
50
125
1:00

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
100
250
1:00

Siege Engineering

Age II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

Costs
50
125
0:30

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