Deploy Pavise
Activate to increase weapon range by +1 tile and gain +5 ranged armor. Remains active for 30 seconds or until the Arbalétrier moves away. 1 min cooldown
Gain +1 range while Pavise is deployed.
Pavise can now be activated while on stone walls.
Fixed a bug where moving after activating ignored ability cooldown.
Arbaletrier Pavise ability now increases armor by +5 instead of setting armor to 5
Arbalétrier Technology
Increase Arbalétrier melee armor by +5.
Arbalétrier Technology
Increase the attack speed of Arbalétriers by +25%.
Ranged Damage Technology 1/3
Increase the ranged damage of all arrows and bolts by +1.
Ranged Damage Technology 3/3
Increase the ranged damage of all arrows and bolts by +1.
Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Ranged Damage Technology 2/3
Increase the ranged damage of all arrows and bolts by +1.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
Influence Technology
Improves the French influence by reducing unit costs by a further -5%.
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