Attack Drums
Mehter drums that increase the attack speed of nearby units by +15%. Toggle on
Mehter Speed Bonus
Units move +15% faster when in formation. When in 6 tiles range of
Melee Defense Drums
Mehter drums that increase the melee armor of nearby units by +2. Toggle on
Ranged Defense Drums
Mehter drums that increase the ranged armor of nearby units by +1. Toggle on
Blacksmith and University Influence
Military unit production rate increased +20%/+30%/+40% by Age while within the influence of a Blacksmith or University. The Istanbul Observatory increases the bonus to +100%.
Ranged Damage Technology 1/3
Increase the ranged damage of all arrows and bolts by +1.
Ranged Damage Technology 3/3
Increase the ranged damage of all arrows and bolts by +1.
Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Ranged Damage Technology 2/3
Increase the ranged damage of all arrows and bolts by +1.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
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