Defensive Building

Stone Wall

Holy Roman Empire
Sturdy wall that cannot be attacked by torches. Units on walls take 25% less damage from ranged attacks, 50% less damage from siege attacks, and their range is increased by +2.

Abilities and influences

Emergency Repairs

Building repairs itself by 150 health every 1 second for 20 seconds. 1 min 15 secs cooldown

Patch History

Patch 9.2.628

Corrected incorrect defensive values in the help text.

Patch 9.1.370

Walls no longer generate gap fillers in the space between the wall and individual trees. Walls will continue to generate gap fillers against dense forests.

Costs
25
0:16
30003900 Hitpoints
05 Fire Armor
50 Ranged Armor
Line of Sight1.333TILES

Technology Upgrades

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

Devoutness

Age III

Prelate Technology

Inspired Villagers gather resources +10% faster and construct buildings and defenses +25% quicker.

Costs
100
250
1:00
Unique to Holy Roman Empire

Slate and Stone Construction

Age III

Building Technology

All buildings gain +5 fire armor.

Costs
250
100
1:00

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