Defensive Building

Keep

Holy Roman Empire
Heavy garrison and defensible position. Can be upgraded with weaponry. Adds additional attacks while garrisoned. Prelates can place a Relic within to generate Gold and improve the buildings armor, damage, weapon range and sight range.

Abilities and influences

Emergency Repairs

Building repairs itself by 150 health every 1 second for 20 seconds. 1 min 15 secs cooldown

Relic Garrisoned in Defensive Structures

• Armor increased by +25% • Damage increased by +25% • Sight range increased by +20% • Weapon range increased by +20%

Researches

Patch History

Patch 7.1.113

Cannon Emplacement range reduced from 10 to 9.5.

Boiling Oil range reduced from 2 to 1.5.

Boiling Oil damage area changed from a 2.5×1.5 rectangle to a 1 radius circle.

Stone cost increased from 800 to 900.

Season Five Update

All defensive building’s attack radiuses are now made visible to any player when selected.

Costs
900
3:00
Garrison

Can garrison up to 15 units

50006500 Hitpoints
36*42 30 Ranged Attack
611 Fire Armor
50 Ranged Armor
Damage24DPS 28 20
Attack Speed0.5S
Range8TILES
Line of Sight9.111TILES

Technology Upgrades

Springald Emplacement

Age III

Weapon Emplacement

Add a defensive springald emplacement to this structure.

Costs
38
94
0:30

Incendiary Arrows

Age IV

Ranged Technology

Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

Costs
500
1000
1:30

Cannon Emplacement

Age IV

Weapon Emplacement

Add a defensive cannon emplacement to this structure.

Costs
94
282
1:00

Boiling Oil

Age III

Defensive Technology

Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.

Costs
500
200
1:30

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

Devoutness

Age III

Prelate Technology

Inspired Villagers gather resources +10% faster and construct buildings and defenses +25% quicker.

Costs
100
250
1:00
Unique to Holy Roman Empire

Slate and Stone Construction

Age III

Building Technology

All buildings gain +5 fire armor.

Costs
250
100
1:00

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