Emergency Repairs
Building repairs itself by 150 health every 1 second for 20 seconds. 1 min 15 secs cooldown
Relic Garrisoned in Defensive Structures
• Armor increased by +25% • Damage increased by +25% • Sight range increased by +20% • Weapon range increased by +20%
Cannon Emplacement range reduced from 10 to 9.5.
Boiling Oil range reduced from 2 to 1.5.
Boiling Oil damage area changed from a 2.5×1.5 rectangle to a 1 radius circle.
Stone cost increased from 800 to 900.
All defensive building’s attack radiuses are now made visible to any player when selected.
Can garrison up to 15 units
Weapon Emplacement
Add a defensive springald emplacement to this structure.
Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Weapon Emplacement
Add a defensive cannon emplacement to this structure.
Defensive Technology
Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Building Technology
Patronage of the finest builders increases all building health by +30%.
Prelate Technology
Inspired Villagers gather resources +10% faster and construct buildings and defenses +25% quicker.
Building Technology
All buildings gain +5 fire armor.
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