Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Food Source, Building

Farm

Harvestable Food source. Use a Villager to gather Food from the Farm. Only one Villager can work each Farm.

Available for 16 civilizations

This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.

Patch History

Season Four Update

Enclosures gold generation time increased from 1 gold every 3.5 second to 1 gold every 5 seconds.

Fixed a bug where English farm influence lingered after nearby mills were destroyed.

Season Three Update

Building multiple farms by shift-queuing on top of a Mill or Town Center (or Granary) will now consistently and predictably populate around that structure

Costs
75
0:06
300390 Hitpoints
05 Fire Armor
50 Ranged Armor

Technology Upgrades

Enclosures

Age IV

Farm Technology

Each Farm Enclosure being worked by a Villager generates +1 Gold every 6 seconds.

Costs
150
350
1:00
Unique

Agriculture

Age III

Farm Technology

Improve Villagers' gathering rate from Farms by +15%.

Costs
75
200
0:45
Unique

Court Architects

Age III

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

Slate and Stone Construction

Age III

Building Technology

All buildings gain +5 fire armor.

Costs
250
100
1:00

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