Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Age IV - Military Landmark

Wynguard Palace

Allows production of 4 battalions: Wynguard Army, Wynguard Rangers, Wynguard Raiders, and Wynguard Footmen.

Available for 2 civilizations

This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.

Produces

Patch History

Patch 13.0.4343

Earl’s Retinue train time increased from 45 to 50 seconds.

Gunpowder Contingent cost increased from 800 wood and 850 gold to 850 wood and 1050 gold.

Garrison Command train time increased from 25 to 30 seconds.

Season Four Update

Now produces 4 distinct armies, the Wynguard Army, Wynguard Raiders, Wynguard Rangers, and Wynguard Footmen.

Wynguard Palace now has access to the Wynguard Footmen, a more powerful unique variation on the Man-at-arms.

Wynguard Rangers now spawns the unique Wynguard Ranger, a powerful longbow with more range.

Wynguard Army now trains 2 Spearman, 2 Crossbowmen, and 1 Trebuchet instead of 1 Spearman, 1 Man at Arms, 1 Knight, 1 Longbowman, and 1 Trebuchet.

Costs
2400
1200
4:10
50006500 Hitpoints
0 Fire Armor
50 Ranged Armor
Line of Sight5.556TILES

Technology Upgrades

Court Architects

Age III

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

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