Server Side Patch 12793

Monday, April 11, 2022 #12793Season 1 patch

"Following on the heels of the Season One update, we’re excited to introduce a brand new path for bringing you smaller, more pointed changes with Server-Side Patches."

Read full release notes
Filter updates by civilization
Click on different units or technologies to learn more about them.

Core Units

  • Mangonel projectile area of effect radius reduced from 1.25 to 0.75 tiles

Developer note

"We realize this is a dramatic reduction to the power level of Mangonels. Our goal is to push gameplay away from siege heavy compositions."

  • Ram bonus damage vs Walls increased by +100

Developer note

"We want to provide more options for countering both wooden and stone walls in the early and midgame."

  • Monk move speed increased from 4 to 4.5

  • Monk move speed reduced by 25% while carrying a Relic

Developer note

"We'd like monks to generally be more useful in your armies without slowing down group formation movement. However! It's also important that there's plenty of opportunity to battle over relic spawns."

  • Villagers will no longer be interrupted by attacks while gathering resources

Mongols

  • Weapon range reduced to 5.5 in Feudal, Castle, and Imperial Age

  • Damage reduced from 4 to 3 in the Feudal Age

  • Damage reduced from 8 to 6 in the Castle Age

  • Melee and Ranged armor reduced from 1 to 0 in the Castle Age

Developer note

"Power level of the Khan is tricky as it’s a free respawning unit that’s fast, ranged, and fires while moving. The perfect stats for a harassing unit. As the general of the Mongol civilization we’re nudging him away from the effective harassment role."

Abbassid Dynasty

  • Move speed reduced from 1.69 Tiles/s to 1.62 Tiles/s

  • Health reduced from 175/210/250 to 140/170/200 per Age

Developer note

"We wanted to provide a clear weakness for the camel archer unit so it’s easier to counter and provides more incentive to build mixing armies."

Age of Empires IV© Microsoft Corporation. AoE4World.com was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires IV , and it is not endorsed by or affiliated with Microsoft.