"The festive season is in the air in Age of Empires IV with today's minor patch (December 6th) -- join in the fun with our upcoming Tons o' Toys seasonal event, chill out in our seasonal Winter biome, or bring the heat to your opponent with the updates to the new civilizations introduced in our recent expansion! Changes introduced today include:
Stability fixes for campaign and multiplayer.
Additional fixes to improve server latency, meant to pair with improvements made in recent server maintenances.
Adjustments to several maps.
Several corrections to localization.
A new official mod: Free Camera.
Balance changes focused around the Japanese and Byzantines, as well as the variant civilizations.
...plus bug fixes and further balance improvements.
Read more below."
Production time increased from 25 seconds to 30 seconds.
Relics can no longer be duplicated using transport ships.
Walls no longer generate gap fillers in the space between the wall and individual trees. Walls will continue to generate gap fillers against dense forests.
Fixed an issue where gates could be built overlapping enemy walls, allowing units to pass through.
Fixed some buildings with upgrades having the wrong appearance in fog of war after being destroyed.
Fixed crash that could occur when issuing or cancelling a lot of commands at once.
Attack speed improved from 12.625 to 11.375.
Ranged armor reduced from 20 to 10.
When using the Shunshin ability to teleport, it is no longer possible for the Shinobi to teleport to the center of the map.
The Shunshin ability can now be used to teleport on top of stone walls. Targeting a stone wall directly no longer teleports the unit to the other side of the wall.
Garrison slots reduced from 8 to 4.
Farm spawn frequency reduced from every 45 seconds to every 50 seconds.
All future Yorishio are held by a Shinto Priest when they are trained.
A progress bar above the Floating Gate is now visible to indicate when the next Shinto Priest will be trained.
The Shinto Priest production time has been reduced from 3 minutes to 2 minutes.
Yorishiro (Sacred Objects) no longer spawn on the ground and cannot be dropped. If a Shinto Priest holding a Yorishiro dies, the Yorishiro is destroyed.
Upon Completion of the Floating Gate, a Shinto Priest holding a Yorishiro is instantly trained.
A maximum of 4 Yorishiro can exist at any one time, per player. When you own 4 Yorishiro, the Floating Gate will pause production of new Shinto Priests.
The Floating Gate now has a rally point, setting the rally point to a valid building will allow a trained Shinto Priest to deposit Yorishiro automatically. It is possible to rally point to multiple buildings to queue Yorishiro placement by subsequent Shinto Priests.
After depositing a Yorishiro the Shinto Priest remains available to use as a regular unit.
Buildings containing a deposited Yorishiro now also display a floating golden ink scroll icon above them.
If a building or Shinto Priest with a Yorishiro is destroyed, the Floating Gate will resume production of Shinto Priests.
Place Yorishiro tooltip has been improved to more clearly display the available bonuses from depositing into various buildings.
Fixed an issue where the Treasure Caravans were awarding too few resources on each trade trip when converting between land and sea trader.
Treasure Caravans no longer get stuck trying to embark or disembark when they reach the shore.
Starting stockpiles reduced from 5 to 2.
Melee armor reduced from 4 to 0.
Base damage reduced from 35 to 28.
Corrected issue where garrison arrows from Japanese Town Centers had more range than intended.
Corrected an issue where a dropped banner aura would stack with Uma Bannermen auras.
Torches no longer receive damage increases on the UI from Katana Bannermen and Uma Bannermen.
Onna-Bugeisha no longer lose access to field construct Siege Towers when using mixed selection with other infantry.
Onna-Bugeisha can now garrison into Transports.
Flipped the Samurai icon in the Barracks to better distinguish it visually from the Onna-Bugeisha icon next to it in the UI.
Showing notes for the Japanese. Other patch notes are hidden.
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