Patch 9.1.370 – Ottomans

Wednesday, December 6, 2023 #91370Season 6 patch

"The festive season is in the air in Age of Empires IV with today's minor patch (December 6th) -- join in the fun with our upcoming Tons o' Toys seasonal event, chill out in our seasonal Winter biome, or bring the heat to your opponent with the updates to the new civilizations introduced in our recent expansion! Changes introduced today include:

Stability fixes for campaign and multiplayer.

Additional fixes to improve server latency, meant to pair with improvements made in recent server maintenances.

Adjustments to several maps.

Several corrections to localization.

A new official mod: Free Camera.

Balance changes focused around the Japanese and Byzantines, as well as the variant civilizations.

...plus bug fixes and further balance improvements.

Read more below."

Read full release notes
Filter updates by civilization
Click on different units or technologies to learn more about them.

General Changes & Bugfixes

  • Production time increased from 25 seconds to 30 seconds.

  • Relics can no longer be duplicated using transport ships.

  • Walls no longer generate gap fillers in the space between the wall and individual trees. Walls will continue to generate gap fillers against dense forests.

  • Fixed an issue where gates could be built overlapping enemy walls, allowing units to pass through.

  • Fixed some buildings with upgrades having the wrong appearance in fog of war after being destroyed.

  • Fixed crash that could occur when issuing or cancelling a lot of commands at once.

Siege Updates (All Civilizations)

  • Attack speed improved from 12.625 to 11.375.

  • Ranged armor reduced from 20 to 10.

Ottomans

  • Population increased from 3 to 4.

Age of Empires IV© Microsoft Corporation. AoE4World.com was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires IV , and it is not endorsed by or affiliated with Microsoft.