Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Springald Ship

Hulk

Holy Roman Empire
Ship equipped with broadside ballistae. + Strong against Arrow Ships - Lower maneuverability

Abilities and influences

Relic Garrisoned in Docks

Increasing attack speed of military ships by +5%.

Inspired Warriors

Military units deal +15% damage and gain +1 armor. When near

Prelate.

Produced at

Patch History

Patch 10.1.48

Food cost reduced from 120 to 110.

Season Five Update

Increased the Springald Ship’s bonus damage vs buildings from 45 to 55.

Naval ships under Attack Move orders will now continue along the shortest path to their destination after destroying a target.

Springald Ships now properly target and shoot enemy units that are close by.

Costs
110
200
30
0:30
3
450648 Hitpoints
35 55 Ranged Attack
0 Melee Armor
35 Ranged Armor
Damage8.48DPS 13.33
Move Speed1.375T/S
Attack Speed4.125S
Range6TILES
Line of Sight11.3TILES

Technology Upgrades

Armored Hull

Age III

Naval Technology 1/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
150
350
0:30

Shipwrights

Age IV

Naval Technology 2/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
300
550
0:50

Fire Stations

Age II

Naval Technology

Military Ships regenerate +1 health every 2 seconds when out of combat.

Costs
100
250
0:30

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