Ranged Gunpowder Infantry

Grenadier

Chinese
Advanced ranged infantry with thrown explosive canisters that deal damage in a small area. + Deals area damage - Low single target damage - Slow movement speed

Abilities and influences

The Long Wall

All units standing on Walls gain +25% ranged damage. Activate on

Stone Wall. Requires
Great Wall Gatehouse

Produced at

Patch History

Season Five Update

Damage type changed from ranged to siege (ignores armor).

Damage decreased from 13 to 10.

Bonus damage vs buildings reduced from 65 to 20.

Season Three Update

Fixed an issue where Grenadiers would not display proper visual effects when in shallow waters

Costs
120
60
60
0:30
150 Hitpoints
1215 20 Siege Attack
0 Ranged Attack
03 Melee Armor
03 Ranged Armor
Move Speed1.125T/S
Attack Speed1.625S
Range3TILES
Line of Sight11.111TILES

Technology Upgrades

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
150
350
1:00

Chemistry

Age IV

Gunpowder Technology

Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

Costs

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
50
125
1:00

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
100
250
1:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
50
125
1:00

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
100
250
1:00

Siege Engineering

Age II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

Costs
50
125
0:30

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