The Long Wall
All units standing on Walls gain +25% ranged damage. Activate on
Total cost reduced from 1000 to 500 resources
Hit points decreased from 150 to 130
Now only affects Handcannoneers instead of all gunpowder units.
Weapon range bonus changed from +20% to +1.5 tiles
Gunpowder Technology
Increase the range of Handcannons by +1.5.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Gunpowder Technology
Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
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