Ranged Gunpowder Infantry

Handcannoneer

Chinese
Powerful all-purpose ranged infantry. + High damage - High cost - Slow movement speed - Countered by Horsemen

Abilities and influences

The Long Wall

All units standing on Walls gain +25% ranged damage. Activate on

Stone Wall. Requires
Great Wall Gatehouse

Produced at

Patch History

Season Two Update

Total cost reduced from 1000 to 500 resources

Hit points decreased from 150 to 130

Now only affects Handcannoneers instead of all gunpowder units.

Weapon range bonus changed from +20% to +1.5 tiles

Costs
120
120
0:35
130 Hitpoints
0 Siege Attack
3848 Ranged Attack
03 Melee Armor
03 Ranged Armor
Damage17.88DPS 22.59
Move Speed1.125T/S
Attack Speed2.125S
Range4 5.5TILES
Line of Sight7.111TILES

Technology Upgrades

Pyrotechnics

Age IV

Gunpowder Technology

Increase the range of Handcannons by +1.5.

Costs
150
350
1:00
Unique to Chinese

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
150
350
1:00

Chemistry

Age IV

Gunpowder Technology

Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

Costs

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
50
125
1:00

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
100
250
1:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
50
125
1:00

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
100
250
1:00

Siege Engineering

Age II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

Costs
50
125
0:30

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