Structural Reinforcements
Siege unit gains +20 melee armor and +5 fire armor for 10 seconds.
Costs 50 Wood to activate, only useable on one unit at a time. Requires
Mass Heal
Heals all nearby units. Heals +50% times faster when carrying a relic. When in 3 tiles range of
Golden Age Tier 4
50 Structures: Siege units cost 20% less resources to produce. Requires
Health increased from 340 to 370.
Build time decreased from 80 to 70 seconds.
Workshop train time reduced from 40 to 35 seconds.
Cost reduced from 250 Wood to 200 Wood.
Health reduced from 420 to 340.
Now takes an additional 20% bonus damage from Melee attacks.
Attack-move with melee units now targets rams automatically.
Battering Ram Technology
Increase Battering Ram attack speed by +20% and reduce their field construction time by -50%.
Siege Technology
Increase the movement speed of siege engines by +15%.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Siege Technology
New carpentry techniques increase the health of siege units by +20%.
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