Structural Reinforcements
Siege unit gains +20 melee armor and +5 fire armor for 10 seconds.
Costs 50 Wood to activate, only useable on one unit at a time. Requires
Mass Heal
Heals all nearby units. Heals +50% times faster when carrying a relic. When in 3 tiles range of
Golden Age Tier 4
50 Structures: Siege units cost 20% less resources to produce. Requires
Bombard damage increased from 50 to 55.
Cannon damage increased from 55 to 60.
Culverin damage increased from 35 to 40.
Attack Speed improved from 4.38 to 3.25.
Bonus damage vs Siege and Naval decreased from +100 to +60.
Gunpowder Technology
Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.
Siege Technology
Increase the movement speed of siege engines by +15%.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Siege Technology
New carpentry techniques increase the health of siege units by +20%.
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