Reduce gold generated by trade by 10%
Wood cost reduced from 300 to 100
Train time reduced from 60 to 30 seconds
Health reduced from 300 to 225
Naval Traders return 40% less resources from trade routes.
Fixed a bug where trade ships were receiving armor upgrades from the blacksmith.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
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