

Conversion
Attempts to convert enemy units within range of this Monk to your control. Cooldown: 120 Seconds. 2 mins cooldown
Fixed an issue which allowed Relics to be duplicated if the Rus Warrior monk was hit while dropping a Relic.
Monks can now heal any injured friendly units nearby while patrolling.
Heal and Inspire Abilities can now be queued from the command card.



Religious Technology
Increase the health of Warrior Monks by +100.


Religious Technology
Improve the range of Saint's Blessing by +5 tiles and the damage granted by Saint's Blessing by +1.


Religious Technology
Increase the duration of Saint's Blessing by +10 seconds.



Religious Technology
Increase the health of religious units and healers by +40.


Healing Technology
Increase the healing rate of religious units and healers by +60%.


Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.



Cavalry Technology
Investing in natural sciences increases the health of all cavalry by +25%.



Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.



Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.



Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.



Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.



Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.



Cavalry Technology
Increase the health of Rus cavalry by +25.


Age of Empires IV© Microsoft Corporation. AoE4World.com was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires IV , and it is not endorsed by or affiliated with Microsoft.