Ranged Gunpowder Infantry

Streltsy

Rus
Most powerful ranged infantry with reasonable melee capabilities. Increased attack speed while stationary. + High damage + Lower cost than Handcannoneer - Slow movement speed

Abilities and influences

Saint's Blessing

After striking an enemy, the Warrior Monk increases the armor and damage of nearby allied Rus military units for a duration. When in 2 tiles range of

Warrior Monk.

Static Deployment

Streltsy gain +30% attack speed after remaining stationary for 10 seconds.

Produced at

Patch History

Season Five Update

Melee damage increased from 50 to 60.

No longer has the Double Time ability.

This occurs when a unit engages the Streltsy in melee combat.

Season Four Update

Corrected an issue with the Static Deployment ability where it was possible for it to trigger for a brief moment despite moving.

Costs
90
90
0:35
130 Hitpoints
0 Siege Attack
3848 Ranged Attack
03 Melee Armor
03 Ranged Armor
Damage17.88DPS 22.59
Move Speed1.125T/S
Attack Speed2.125S
Range4TILES
Line of Sight7.111TILES

Technology Upgrades

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
150
350
1:00

Chemistry

Age IV

Gunpowder Technology

Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.

Costs
200
650
1:00

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
50
125
1:00

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
100
250
1:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
50
125
1:00

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
150
350
1:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
100
250
1:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
100
250
1:00

Siege Engineering

Age II

Siege Unit Unlock

Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.

Costs
50
125
0:30

Fervor

Age III

Religious Technology

Improve the range of Saint's Blessing by +5 tiles and the damage granted by Saint's Blessing by +1.

Costs
275
0:45
Unique to Rus

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