Defensive Building

Keep

Rus
Heavy garrison and defensible position. Can be upgraded with weaponry. Adds additional attacks while garrisoned.

Researches

Patch History

Patch 7.1.113

Cannon Emplacement range reduced from 10 to 9.5.

Boiling Oil range reduced from 2 to 1.5.

Boiling Oil damage area changed from a 2.5×1.5 rectangle to a 1 radius circle.

Stone cost increased from 800 to 900.

Season Five Update

All defensive building’s attack radiuses are now made visible to any player when selected.

Costs
900
3:00
Garrison

Can garrison up to 15 units

50006500 Hitpoints
36*42 30 Ranged Attack
6 Fire Armor
50 Ranged Armor
Damage24DPS 28 20
Attack Speed0.5S
Range8TILES
Line of Sight9.111TILES

Technology Upgrades

Springald Emplacement

Age III

Weapon Emplacement

Add a defensive springald emplacement to this structure.

Costs
50
125
0:30

Incendiary Arrows

Age IV

Ranged Technology

Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

Costs
500
1000
1:30

Cannon Emplacement

Age IV

Weapon Emplacement

Add a defensive cannon emplacement to this structure.

Costs
125
375
1:00

Boiling Oil

Age III

Defensive Technology

Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.

Costs
500
200
1:30

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

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