Hunting Technology
Increase Villagers' hunted meat gather rate by +15%.
Woodcutting Technology
Double the rate at which Villagers chop down trees.
Town Center Improvement 1/3
Increases the production cap of Bannerman Samurai by +1 and provides a free Villager. Increases Town Center health by +1000, adds an additional arrow slit, and adds an aura which enhances Villagers harvest rate from Farms by +20%.
Melee Damage Technology 1/4
Increase the melee damage of all non-siege units by +1.
Villager Technology 1/3
Increase the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.
Fishing Technology 1/2
Increase the gathering rate of Fishing Ships by +15% and carry capacity by +10.
Melee Armor Technology 1/3
Increase the melee armor of all non-siege units by +1.
Ranged Armor Technology 1/3
Increase the ranged armor of all non-siege units by +1.
Naval Technology
Add a defensive arrowslit to this Dock which only attacks ships.
Hunting Technology
Scouts gain the ability to carry animal carcasses and +100% damage against wild animals. Scouts move -55% slower while carrying and cannot pick up Boar.
Mining Technology 1/3
Increase Villagers' gathering rate for Gold and Stone by 15%.
Ranged Damage Technology 1/3
Increase the ranged damage of all arrows and bolts by +1.
Villager Technology
Increase Villagers' health by +50%.
Wood Gathering Technology 1/3
Increase Villagers' gathering rate for Wood by 15%.
Weapon Emplacement
Add defensive arrowslits to this structure and increase garrison arrow range by +1. Only one weapon emplacement can be added.
Defensive Emplacement
Add +1000 health and +5 fire armor to this Outpost.
Siege Unit Unlock
Melee and ranged infantry can construct Siege Towers and Battering Rams in the field.
Town Center Improvement 2/3
Increases the production cap of Bannerman Samurai by +2 and provides a free Villager. Increases Town Center health by +2000, fire armor by +2, adds an additional arrow slit, and adds an aura which enhances Villagers harvest rate from Farms by +40%.
Melee Damage Technology 2/4
Increase the melee damage of all non-siege units by +1.
Villager Technology 2/3
Increase the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.
Naval Technology 1/2
Increase the health of all military ships by +20% and ranged armor by +1.
Ranged Damage Technology 2/3
Increase the ranged damage of all arrows and bolts by +1.
Fishing Technology 2/2
Increase the gathering rate of Fishing Ships by +10%, carry capacity by +20 and move speed by +10%.
Naval Technology
Increases the number of arrows fired by Archer Ships by +1.
Siege Technology
Increase the movement speed of siege engines by +15%.
Melee Armor Technology 2/3
Increase the melee armor of all non-siege units by +1.
Mining Technology 2/3
Increase Villagers' gathering rate for Gold and Stone by 15%.
Ranged Armor Technology 2/3
Increase the ranged armor of all non-siege units by +1.
Defensive Technology
Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Naval Technology
Incendiary Ships gain +20% explosion range.
Wood Gathering Technology 2/3
Increase Villagers' gathering rate for Wood by 15%.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Naval Technology
Springald Ships gain +1 range and attack 20% faster.
Weapon Emplacement
Add a defensive springald emplacement to this structure.
Naval Technology
Improves the fire and ranged armor of ships by +2.
Villager Technology 3/3
Increase the carry capacity of Villagers by +3, their movement speed by +7%, and +25% gather rate from Berry Bushes.
Onna-Musha Technology
Onna-Musha fire a whistling arrow when an enemy is seen, increasing move speed for 10 seconds.
Melee Damage Technology 3/4
Increase the melee damage of all non-siege units by +1.
Samurai Technology
Equip Samurai with an Odachi, a long sword that deals +4 bonus damage against infantry.
Shinto Technology
Increases Shinto Priest health by +40, healing rate by +60%, and movement speed by +15%.
Town Center Improvement 3/3
Increases the production cap of Bannerman Samurai by +3 and provides a free Villager. Increases Town Center health by +3000, fire armor by +3, adds an aura which enhances Villagers harvest rate from Farms by +60%, and equips a Rocket Emplacement.
Shinobi Scaling Technology
Increases the health and damage of Shinobi when reaching Castle Age.
Buddhist Technology
Buddhist Monks generate 25 gold every 60 seconds.
Ranged Armor Technology 3/3
Increase the ranged armor of all non-siege units by +1.
Building Technology
Patronage of the finest builders increases all building health by +30%.
Mining Technology 3/3
Gold gatherers drop off 15% more resources.
Naval Technology
Increase the damage of Incendiary Ships by +40%.
Naval Technology
Archer Ship arrows light enemy Ships on fire, dealing damage over time.
Battering Ram Technology
Increase Battering Ram attack speed by +20% and reduce their field construction time by -50%.
Melee Armor Technology 3/3
Increase the melee armor of all non-siege units by +1.
Ranged Damage Technology 3/3
Increase the ranged damage of all arrows and bolts by +1.
Springald Technology
Increases Springald attack speed by +25% and grants +10% Ranged Resistance.
Naval Technology 2/2
Increase the health of all military ships by +20% and ranged armor by +1.
Siege Technology
New carpentry techniques increase the health of siege units by +20%.
Scout Technology
Increase the sight radius of Scouts by 30%.
Gunpowder Technology
Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25%.
Wood Gathering Technology 3/3
Increase Villagers' gathering rate for Wood by 15% and Wood gatherers carry capacity by +5.
Trebuchet Technology
Increase damage of Trebuchets by +20%.
Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Archer Technology
Stringing bows with silk grants Archers +1.5 range and Mounted Archers +0.75 range.
Mangonel Technology
Increases Mangonel range by +1, blast radius by +75%, and adds +1 projectile to attacks.
Cavalry Technology
Investing in natural sciences increases the health of all cavalry by +25%.
Weapon Emplacement
Add a defensive cannon emplacement to this structure.
Naval Technology
Springald Ships gain an additional Cannon which fires in 360 degrees.
Gunpowder Technology
With new gunpowder, Handcannoneers gain +5 damage against melee infantry and gain a brief increase to their movement speed after firing their weapon.
Shinto Technology
Increases the maximum number of Yorishiro by +2. Immediately produces 2 Yorishiro at the Floating Gate.
Mounted Samurai Technology
Increase Mounted Samurai move speed by +10% while Deflective Armor is active.
Buddhist Technology
Buddhist Temples cast Sohei Sutra on a nearby enemy every 6 seconds.
Shinto Technology
Increases the Line of Sight of all buildings by +2 tiles. Every 3 minutes, all economic units heal for 100% of their health over 3 seconds.
Spearman Technology
Spearmen are equipped with a stronger spear that increases weapon range by +20% and damage against cavalry by +15%.
Buddhist Technology
Upgrades Buddhist Conversion to Nehan Conversion, which has a 25% shorter cooldown and additionally improves nearby allied units movement speed by +25% when cast.
Melee Infantry Technology
Tactics from powerful daimyo improves melee infantry, increasing their damage by +15%, torch damage by +15%, and +15% health.
Shinobi Scaling Technology
Increases the health and damage of of Shinobi when reaching Imperial Age.
Melee Damage Technology 4/4
Increase the melee damage of all non-siege units by +1.
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