"Happy belated New Year, Age IV community! We shared some exciting news last week (read here if you haven’t already). And now we’re back with more of what you’re looking for: balance updates, bug fixes, plus a brand new seasonal event and game mode.
Cost reduced from 70 to 65 food.
Train time reduced from 25 to 23 seconds.
Movement speed penalty increased from 35% to 40%.
Cost increased from 75 wood 275 gold to 100 wood 275 gold.
" The team is aware of the current state of professional scouts in the meta, we will continue to monitor the situation and potentially address it in the next update."
Bombard damage increased from 50 to 55.
Cannon damage increased from 55 to 60.
Culverin damage increased from 35 to 40.
Projectile now has a significantly larger hitbox.
Projectile blast radius and projectile scatter reduced from +100% to +75%.
Now gain an additional +3/4/5/6 bonus damage versus elephants with Base/Hardened/Veteran/Elite tiers.
Bonus damage increased from 9 to 10.
Elite bonus damage increased from 11 to 12.
Base damage decreased from 12 to 11.
Elite damage decreased from 15 to 14.
Effect adjusted from 20% to 15% damage (still affects bonus damage).
Cost increased from 400 food 800 gold to 500 food 1000 gold.
Effect changed from +4 melee armor to +15% health.
Showing notes for the Holy Roman Empire. Other patch notes are hidden.
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