Springald Ship

Hulk

Holy Roman Empire
Ship equipped with broadside ballistae. + Strong against Arrow Ships - Lower maneuverability

Abilities and influences

Man The Sails

Activate to move 40% faster for 10 seconds, deactivates early when dealing damage. 1 min cooldown

Relic Garrisoned in Docks

Increasing attack speed of military ships by +5%.

Produced at

Patch History

Patch 10.1.48

Food cost reduced from 120 to 110.

Season Five Update

Increased the Springald Ship’s bonus damage vs buildings from 45 to 55.

Naval ships under Attack Move orders will now continue along the shortest path to their destination after destroying a target.

Springald Ships now properly target and shoot enemy units that are close by.

Costs
110
200
30
0:30
3
450648 Hitpoints
3550 55 Ranged Attack
0 Melee Armor
35 Ranged Armor
Damage8.48DPS 14.81 16.3
Move Speed1.375T/S
Attack Speed4.125 3.375S
Range6 7TILES
Line of Sight10TILES

Technology Upgrades

Armored Hull

Age III

Naval Technology 1/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
150
350
0:30

Shipwrights

Age IV

Naval Technology 2/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
300
550
0:50

Springald Crews

Age III

Naval Technology

Springald Ships gain +1 range and attack 20% faster.

Costs
150
350
0:35

Swivel Cannon

Age IV

Naval Technology

Springald Ships gain an additional Cannon which fires in 360 degrees.

Costs
150
350
0:45

Fire Stations

Age II

Naval Technology

Military Ships regenerate +1 health every 2 seconds when out of combat.

Costs
100
250
0:30

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