This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.
Food cost reduced from 90 to 80.
Naval ships under Attack Move orders will now continue along the shortest path to their destination after destroying a target.
Arrow Ships now target the center of enemy ships correctly, this improves the arrow visuals and communicates when they hit or miss better.
Lodya ships can no longer exceed population cap by converting lower pop cost ships into higher pop ships.
Naval Technology
Converting between Lodya Ship types is 50% faster and no longer has a cost penalty.
Naval Technology 1/2
Increase the health of all military ships by +20% and ranged armor by +1.
Ranged Damage Technology 2/3
Increase the ranged damage of all arrows and bolts by +1.
Naval Technology
Increases the number of arrows fired by Archer Ships by +1.
Naval Technology
Archer Ship arrows light enemy Ships on fire, dealing damage over time.
Ranged Damage Technology 3/3
Increase the ranged damage of all arrows and bolts by +1.
Naval Technology 2/2
Increase the health of all military ships by +20% and ranged armor by +1.
Ranged Damage Technology 1/3
Increase the ranged damage of all arrows and bolts by +1.
Naval Technology
Military Ships regenerate +1 health every 2 seconds when out of combat.
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