Archer Ship

Hunting Canoe

Light war vessel armed with a crew of archers. + Increased maneuverability and speed. + Benefits from ranged damage Blacksmith technology

Exclusively available to one civialization

This unit is available for the below civilizations. Click on a civilization to see more detailed information, including specific bonuses and upgrades.

Costs
80
150
0:25
3
300434 Hitpoints
30*90 90 Ranged Attack
0 Melee Armor
13 Ranged Armor
Damage4DPS 12 12
Move Speed1.75T/S
Attack Speed1.5S
Range6.5TILES
Line of Sight10.667TILES

Technology Upgrades

Armored Hull

Age III

Naval Technology 1/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
150
350
0:30

Balanced Projectiles

Age III

Ranged Damage Technology 2/3

Increase the ranged damage of all arrows and bolts by +1.

Costs
100
250
1:00

Extra Hammocks

Age III

Naval Technology

Increases the number of arrows fired by Archer Ships by +1.

Costs
100
250
0:30

Heated Shot

Age IV

Naval Technology

Archer Ship arrows light enemy Ships on fire, dealing damage over time.

Costs
200
500
0:45

Platecutter Point

Age IV

Ranged Damage Technology 3/3

Increase the ranged damage of all arrows and bolts by +1.

Costs
150
350
1:00

Shipwrights

Age IV

Naval Technology 2/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
300
550
0:50

Steeled Arrow

Age II

Ranged Damage Technology 1/3

Increase the ranged damage of all arrows and bolts by +1.

Costs
50
125
1:00

Teak Masts

Age II

Naval Technology

Increase the health of military ships by +10%.

Costs
75
125
0:20

Fire Stations

Age II

Naval Technology

Military Ships regenerate +1 health every 2 seconds when out of combat.

Costs
100
250
0:30

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