We have heard your feedback regarding the variant civilizations released with Age of Empires IV – Knights of Cross and Rose. It seems that the House of Lancaster hit the battlefield with a little too much muscle, so we are scaling back their power in today’s patch to get them to a more balanced state. We are also adjusting some of the Knights Templar’s numbers to redistribute their power more fairly.
Additional gather rate from sheep decreased from 25% to 20%.
Veteran Demilancer health decreased from 170 to 160.
Veteran Demilancer damage decreased from 10 to 9 (charge from 15 to 14).
Elite Demilancer health decreased from 240 to 200.
Elite Demilancer damage decreased from 18 to 14 (charge from 27 to 21).
Armor reduction effect decreased from -2/-2 to -1/-1.
Synchronized Shot damage decreased from 6/7/8 to 5/6/7 (Feudal/Veteran/Elite tiers).
Manor income decreased from 70 food and 45 wood to 60 food and 45 wood.
Open Field System upgrade cost increased from 150 wood and 350 gold to 200 wood and 400 gold.
Muster the Nobles cost increased from 150 food and 250 gold to 200 food and 300 gold.
Earl’s Retinue train time increased from 45 to 50 seconds.
Gunpowder Contingent cost increased from 800 wood and 850 gold to 850 wood and 1050 gold.
Garrison Command train time increased from 25 to 30 seconds.
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