Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Economy & Population Building, Landmark

Capital Town Center

Knights Templar
All Resources can be dropped off here. Produces Villagers, Scouts, and increases your maximum Population. Pilgrims start their journey to Sacred Sites here. Adds additional attacks while garrisoned. Capital Town Centers can detect units stealth or disguises.

Knights Templar is part of the Knights of Cross and Rose expansion

Get it on Steam Xbox MS Store

Abilities and influences

Ring the Town Bell

Alerts and orders all nearby Villagers to automatically seek shelter in the nearest garrisonable building. 5 secs cooldown

Fortress Influence

The Templar Headquarters and Fortresses grant Stone Walls in influence +25% health and an arrowslit emplacement.

Produces

Researches

Patch History

Patch 9.2.628

Landmark Town Centers garrison arrow range corrected from 8 to 6 tiles.

Updated text to reflect their ability to detect stealth and disguises.

Patch 20249

Defenses no longer favor Rams as a target.

Default weapon attack interval increased from 1.12 to 1.88.

Garrison arrow attack interval increased from 1.12 to 1.88.

Garrison slots reduced from 20 to 15.

Costs
Garrison

Can garrison up to 15 units

800010400 Hitpoints
40 50 Ranged Attack
5 Fire Armor
50 Ranged Armor
Damage26.67DPS 33.33
Attack Speed1.5S
Range9.5TILES
Line of Sight12.8TILES 13 MAX

Technology Upgrades

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

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