Emergency Repairs
Building repairs itself by 150 health every 1 second for 20 seconds. 1 min 15 secs cooldown
Relic Garrisoned in Defensive Structures
• Armor increased by +25% • Damage increased by +25% • Sight range increased by +20% • Weapon range increased by +20%
Stone buildings now cost Stone to repair instead of Wood
Added new visual effect to Keeps and Stone Wall Towers when burning oil is triggered.
Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Defensive Technology
Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Building Technology
Patronage of the finest builders increases all building health by +30%.
Building Technology
All buildings gain +5 fire armor.
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