Age IV - Defensive Landmark

Red Palace

Jeanne d'Arc
Acts as a Keep. Features high-damage arbalest emplacements. Each garrisoned unit adds an additional arbalest. Activates an Arbalest emplacement on all Keeps and Town Centers.

Jeanne d'Arc is part of the Sultans Ascend expansion

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Abilities and influences

Jeanne's Companions

Achieve level 3 with Jeanne d'Arc to select between Champions and Riders to be trained at the keep.

Researches

Patch History

Patch 9.1.370

Reduced damage of bonus emplacements on Keeps and Town Centers from 60 to 40 to match French.

Bonus emplacement range reduced from 10 to 9.5 to match French.

Season Two Update

Keep Landmarks now correctly activate a new weapon for each of their garrison slots

Costs
2400
1200
4:10
Garrison

Can garrison up to 15 units

50006500 Hitpoints
120*144 100 Ranged Attack
6 Fire Armor
50 Ranged Armor
Damage40DPS 48 33.33
Attack Speed1.5S
Range10TILES
Line of Sight11.111TILES

Technology Upgrades

Springald Emplacement

Age III

Weapon Emplacement

Add a defensive springald emplacement to this structure.

Costs
50
125
0:30

Incendiary Arrows

Age IV

Ranged Technology

Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

Costs
500
1000
1:30

Cannon Emplacement

Age IV

Weapon Emplacement

Add a defensive cannon emplacement to this structure.

Costs
125
375
1:00

Boiling Oil

Age III

Defensive Technology

Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.

Costs
500
200
1:30

Court Architects

Age IV

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
700
300
1:30

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