Work in Progress: The Knights Templar and House of Lancaster civilizations aren't fully updated and miss stats, abilities and upgrades.
Explorer will continue to be updated over the next few weeks for both old and new civs.
Archer Ship

Galley

Holy Roman Empire
Oared war vessel armed with a crew of archers. + Increased maneuverability + Benefits from ranged damage Blacksmith technology

Abilities and influences

Relic Garrisoned in Docks

Increasing attack speed of military ships by +5%.

Inspired Warriors

Military units deal +15% damage and gain +1 armor. When near

Prelate.

Produced at

Patch History

Patch 10.1.48

Food cost reduced from 90 to 80.

Season Five Update

Naval ships under Attack Move orders will now continue along the shortest path to their destination after destroying a target.

Arrow Ships now target the center of enemy ships correctly, this improves the arrow visuals and communicates when they hit or miss better.

Costs
80
150
0:25
3
300432 Hitpoints
30* 90 Ranged Attack
0 Melee Armor
13 Ranged Armor
Damage4DPS 12
Move Speed1.75T/S
Attack Speed1.5S
Range6.5TILES
Line of Sight12TILES

Technology Upgrades

Armored Hull

Age III

Naval Technology 1/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
150
350
0:30

Shipwrights

Age IV

Naval Technology 2/2

Increase the health of all military ships by +20% and ranged armor by +1.

Costs
300
550
0:50

Fire Stations

Age II

Naval Technology

Military Ships regenerate +1 health every 2 seconds when out of combat.

Costs
100
250
0:30

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