Light Melee Cavalry

Ghazi Raider

Delhi Sultanate
Fast cavalry effective at raiding, flanking, and countering ranged units. + High movement speed + Increased effectiveness against armored units - Countered by Spearmen

Produced at

Patch History

Patch 10.0.576

Ghazi Raiders are no longer missing bonus damage versus siege engines.

Season Five Update

New unit 'Ghazi Raider' replaces Horseman.

Uses a Mace in combat.

HP increased from 125/155/180 to 140/180/200.

Damage increased from 9/11/13 to 12/15/18.

Gain +2/3/4 bonus vs Heavy.

Cost increased from 100 food / 20 wood to 110 food / 30 wood.

Costs
110
30
0:25
135250 Hitpoints
1221 18 Melee Attack
10 Torch Attack
03 Melee Armor
28 Ranged Armor
Damage6DPS 10.5 9
Move Speed1.875T/S
Attack Speed2S
Line of Sight6.222TILES

Technology Upgrades

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
12:00

Biology

Age IV

Lancer Technology

Investing in natural sciences increases the health of all cavalry by +25%.

Costs
23:00

Bloomery

Age II

Melee Damage Technology 1/3

Increase the melee damage of all non-siege units by +1.

Costs
3:30

Damascus Steel

Age IV

Melee Damage Technology 3/3

Increase the melee damage of all non-siege units by +1.

Costs
12:00

Decarbonization

Age III

Melee Damage Technology 2/3

Increase the melee damage of all non-siege units by +1.

Costs
5:00

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
3:30

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
5:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
3:30

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
12:00

Military Academy

Age III

Production Technology

Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.

Costs
5:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
5:00

Zeal

Age IV

Religious Technology

Units healed by Scholars gain +50% attack speed for 3 seconds.

Costs
18:00
Unique to Delhi Sultanate

Age of Empires IV© Microsoft Corporation. AoE4World.com was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires IV , and it is not endorsed by or affiliated with Microsoft.