Religious Building

Mosque

Delhi Sultanate
Produces Scholars. The first Mosque constructed provides a Scholar. Starting in the Castle Age (III), Scholars can deposit Relics in this building to generate Gold.

Produces

Researches

Patch History

Season Four Update

Garrison slots increased from 3 to 5.

Dome of the Faith now acts as a Mosque.

Season Three Update

Fixed an exploit allowing multiple free Scholars to be provided when two (first) Mosques finish construction simultaneously

Costs
100
0:25
Garrison

Can garrison up to 5 units

21002730 Hitpoints
0 Fire Armor
5053 Ranged Armor
Line of Sight5.556TILES

Technology Upgrades

Tranquil Venue

Age III

Mosque Technology

Mosques restore +4 health every second to units that are out of combat.

Costs
3:00
Unique to Delhi Sultanate

Tithe Barns

Age IV

Religious Technology

Relics placed in a Mosque provide an income of +40 Food, +40 Wood, and +10 Stone every minute.

Costs
12:00

Angled Surfaces

Age IV

Ranged Armor Technology 3/3

Increase the ranged armor of all non-siege units by +1.

Costs
12:00

Court Architects

Age III

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
18:00

Fitted Leatherwork

Age II

Melee Armor Technology 1/3

Increase the melee armor of all non-siege units by +1.

Costs
3:30

Insulated Helm

Age III

Melee Armor Technology 2/3

Increase the melee armor of all non-siege units by +1.

Costs
5:00

Iron Undermesh

Age II

Ranged Armor Technology 1/3

Increase the ranged armor of all non-siege units by +1.

Costs
3:30

Master Smiths

Age IV

Melee Armor Technology 3/3

Increase the melee armor of all non-siege units by +1.

Costs
12:00

Wedge Rivets

Age III

Ranged Armor Technology 2/3

Increase the ranged armor of all non-siege units by +1.

Costs
5:00

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