Defensive Building

Keep

Delhi Sultanate
Heavy garrison and defensible position. Can be upgraded with weaponry. Adds additional attacks while garrisoned.

Produces

Researches

Patch History

Patch 7.1.113

Cannon Emplacement range reduced from 10 to 9.5.

Boiling Oil range reduced from 2 to 1.5.

Boiling Oil damage area changed from a 2.5×1.5 rectangle to a 1 radius circle.

Stone cost increased from 800 to 900.

Season Five Update

All defensive building’s attack radiuses are now made visible to any player when selected.

Costs
900
3:00
Garrison

Can garrison up to 15 units

50006500 Hitpoints
36*42 30 Ranged Attack
616 Fire Armor
50 Ranged Armor
Damage24DPS 28 20
Attack Speed0.5S
Range8TILES
Line of Sight9.111TILES

Technology Upgrades

Village Fortresses

Age III

Keep Technology

Keeps act like Town Centers, including unit production, population capacity, and technology.

Costs
6:00
Unique to Delhi Sultanate

Slow-Burning Defenses

Age III

Defensive Technology

Increase the fire armor of Stone Wall Towers, Keeps, and Outposts by +10.

Costs
3:45
Unique to Delhi Sultanate

Springald Emplacement

Age III

Weapon Emplacement

Add a defensive springald emplacement to this structure.

Costs
50
125
0:30

Incendiary Arrows

Age IV

Ranged Technology

Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.

Costs
23:00

Cannon Emplacement

Age IV

Weapon Emplacement

Add a defensive cannon emplacement to this structure.

Costs
125
375
1:00

Boiling Oil

Age III

Defensive Technology

Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.

Costs
7:30

Court Architects

Age III

Building Technology

Patronage of the finest builders increases all building health by +30%.

Costs
18:00

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