Extra Materials
Towers and Keeps repair nearby walls and gates for +20 health per second.
Stone buildings now cost Stone to repair instead of Wood
Added new visual effect to Keeps and Stone Wall Towers when burning oil is triggered.
Fixed a bug where The Ming Dynasty bonus was increasing the health of Keeps, Stone Wall Towers, and Outposts.
Build time increased from 90 to 120 seconds
Tower & Outpost Technology
Towers and Keeps repair nearby walls and gates for +20 health per second.
Ranged Technology
Flammable munitions grant non-gunpowder ranged units a siege arrow or bolt when attacking buildings and increase their damage by +20%.
Defensive Technology
Towers and Keeps gain a boiling oil attack against nearby units that deals 30 damage.
Building Technology
Patronage of the finest builders increases all building health by +30%.
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