Structural Reinforcements
Siege unit gains +20 melee armor and +5 fire armor for 10 seconds.
Costs 50 Wood to activate, only useable on one unit at a time. Requires
Mass Heal
Heals all nearby units. Heals +50% times faster when carrying a relic. When in 3 tiles range of
Golden Age Tier 4
50 Structures: Siege units cost 20% less resources to produce. Requires
Corrected an issue where Tower of the Sultan would lose Blacksmith upgrades after researching incendiary arrows.
No longer has Ram melee vulnerability.
Build time reduced from 200 to 140 seconds.
Garrisoned units increase movement speed for each unit garrisoned.
Atabeg’s Supervision and Biology are now multiplicative.
Siege Technology
Increase the movement speed of siege engines by +15%.
Production Technology
Increase the production speed of infantry, cavalry, siege, and transport units at buildings by 33%. Does not affect religious units or other support units.
Siege Technology
New carpentry techniques increase the health of siege units by +20%.
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